---|Important|--- Since the title's probably cut-off, the title of the project is "Barycentric Coordinates: Texture Mapping." Use Turbowarp: turbowarp.org/1206757668 The smiley face is made by me. All notes below are from the original project: https://scratch.mit.edu/projects/1205658340/ ---|Instructions|--- Drag the points to change the triangle. Res: The resolution. The lower, the better. Quad?: Turns quad mode on or off. Note that this mode isn't perfect. ---|Notes|--- When I was experimenting projecting a point onto a triangle, I stumbled upon something called "barycentric coordinates," which is often used for textures and point-in-triangle tests, as seen here (I made it): https://www.desmos.com/calculator/xx7fh5c55g ---|Updates|--- Changed quad mode 4th point. Updated desmos version. ---|Credits|--- Made this all by myself. :)