This project is not an actual game, however, you can play it as a game if you want. Controls: WASD to move Mouse to hit other people if they are within reach T for chat B to spawn a bot mimicking a player if you are alone (other players wont see it) The game is called Sumo. You have to push your opponents to the red wall to win and avoid touching the red wall. If you touch it, you die. To push your opponents you have to click on them to hit them. It will reduce 1 HP from them and also push them towards the direction you are facing. Another way of losing is getting killed by your friend before you even touch the red wall due to being hit too much. The most intense battles would reach this ending. In short whoever clicks faster wins.
This project is just a test of my new MMO system that i might use for future things. Using @griffpatch 's encoding system, however the actual multiplayer engine is way different from his tutorial which featured this (because it was outdated and i needed MMO support). It has some features preventing obvious cheats from happening from hackers but well, it's not perfect and it can still be easily botted using Insidia or another tool. It can hold up to 250 players at once theoretically but i doubt they would fit in this small map. powered by Onotza v1.0