The concept: BRAND NEW ocs (made specifically for this project) start as basics (or tier 1 weapons if scenexe) level up over time as we progress through story arcs/rpgs OCs made end up fighting eachother based on interactions in other arcs/RPGs. personalities built out as time passes too. Final boss could even actually be say, a 5v5 between 10 people. That'd be cool, if not a little hard to organize.
none of the OCs shown here are actually in the rpg given i designed all of them as placeholders, aside from the purple and orange one (no names assigned yet). Nonagon Processor will *PROBABLY* not appear. hes just here for fun