- Past round 300, every 5 rounds the difficulty will dramatically increase, being impossible at 335-336. Content Drop v3: - 3 new rooms, 1 being an item room. - Reworked The Orbiter. - Reworked Orbitals. - Reworked difficulty scaling. - Added a round counter. - Balance changes. Content Drop v2: - New Character: The Weeping - Starts with incredible stats that degrade over time. - New Character: The Orbiter - Does little damage but has 4 orbiting planets as their main method of attack. - Added a new boss room. - Nerfed the Shield. - More difficult scaling. - Added new choice-based item room. - Rebalanced item weight. - Rebalanced planets. - Nerfed Rage, buffed The Thief, and reworked The Fighter. - Visual tweaks. - Difficulty scaling has been increased. Thanks so much to @archerer3457 for both BOX and Updated BOX! Although it took ages to figure out what everything did, it was fun to work on! The code in here is spectacular. I tried hard to make this decent. I've added 2 new enemies, 5 new rooms, got most of the characters functioning, changed / fixed some things, added some difficulty scaling, and revamped some UI. Turbowarp link: https://turbowarp.org/1207179459?clones=Infinity Make sure to play with this link for the proper experience ^^
Quick ITEM breakdown: Soda - Faster shooting and faster bullets Hearty - More max HP and 2 HP Spikey - Higher damage and higher critical hit chance Crossbow - Faster bullet speed and longer range. Boots - Faster speed. Bloodlust - Increased damage, higher critical hit chance, and you heal for killing 30 enemies Eye - Shoots a random projectile Wet Bullets - Decayed bullets splash water Multishot - Slower shooting speed but more bullets shot Homing Bullets - Higher range and bullets home Shield - Shield for the player. Get more time per enemy killed. Pill - Boosts a random stat Lucky Clover - Increased Luck & increased critical hit chance Powered Bullets - Higher damage, critical hit chance, and bullet speed Water - Makes you have a damaging water trail Heartbreak - Increased damage & bullet size for lost HP Rage - More DMG per shot, resets on new room / enemy kill Planet - Spawns a rotating planet around the player The Orb - OP for everything. Very rare! Bouncy Bullets - Higher range, bullets bounce off the walls Soul - Spawns a soul on enemy death 1up? - Revive with less HP 1up! - Revive at full HP Plan Z - Revive stronger than before, but lose all your items! v2.06