IF THE PROJECT LAGS, PRESS SPACE TO REMOVE BACKGROUND EFFECTS. THAT SHOULD IMPROVE PERFORMANCE. All music recorded from authentic SEGA hardware! See Notes and Credits for details. Music is randomized, including on startup. Each restart may yield different music.
Credits: SEGA TheBarAdmin (SSRG, Sonic Retro) Recording setup details: Unmodified SEGA 32X + Unmodified SEGA Genesis Model 1 (Board revision VA3) + Unmodified SEGA CD Model 1. Original cartridges/discs used when applicaple. Mega Everdrive X7 used for rom hacks, or games I do not own. Audio was captured directly from the Genesis' headphone output into my PC's Line-In, and recorded with Audacity. As no audio used the SEGA CD's Ricoh RF5C164 or CD audio, audio was not routed through the SEGA CD, although it was still attached. That was to provide the cleanest signal possible, unfiltered by the SEGA CD (although the SEGA CD barely filters anything) Some tracks are unmodified, however some have a very slight boost to the lows and highs. This is marked in the file names with a prefix "EQ". Unfortunately, although recorded losslessly, these were compressed (more than I'd like) for the sake of Scratch's file size limits.