Click the green flag to start or to clear any movement. Use the arrow keys to move Gie Gie. Move toward the Sun (hot) or Heavy Bucket (heavy). Try touching neither, one, or both. Press the SPACE bar to check conditions. AND → If touching BOTH Sun and Bucket → Gie Gie rests in the shade. OR → If touching ONLY one → Gie Gie keeps walking, but it’s hard. Neither → If touching none → Gie Gie reaches the community well. Purpose: The purpose of this project is to demonstrate how Boolean logic works in Scratch using visible conditions instead of variables.
Images of well, and bucket created in Canva