Yeah. I'm done with Tiny Tanks. Maybe forever, maybe for a year or a few months, but either way, I AM DONE. Here's why. In March of 2023, so about two and a half years ago at the time of writing this, I started work on a brand new game, after not coding for quite a while. The game would be called Tanks, a game in which you fight off enemy tanks to prevent them from destroying you, and where the levels would get harder and harder progressively. I had made some pretty impressive progress on it in the first month or so -- Adding things like materials for your tank, upgrades on your stats, and more. Then I wasn't making progress. Due to a recent update on a specific coding website that I have some choice words for **cough cough, Tynker, cough**, virtually ALL of my progressed was erased. Deleted. Poof, gone forever. So, I gave up. I gave up for a few months, until I decided to try and recreate it on the PC version of Tynker this time. I failed miserably. Then, in early 2024, I tried AGAIN, this time on Scratch. It was a complete failure -- a buggy mess, with terrible sprite & game design. THEN, in March of 2024, I TRIED AGAIN, this time with a slightly different concept -- Tiny toy tanks, where the enemy tanks would wind up and explode on you if you got too close. Can you guess what happened this time? I worked on it for one month, then... I just stopped. I tried making a system where enemy tanks would drop items that you could use for upgrades, but it just wasn't working how I wanted... So, I just gave up. This string of events leads us to June of 2025. I tried one more time -- one more time, where I would create the best Tiny Tanks game there could possibly be! There would be tons of new mechanics, better level designs, interesting features, and... Gone. Abandoned, for about a month. I added a back button for the settings menu, though! That's cool... Right? The truth is, well, I don't care about that game anymore. Simple as that. It isn't worth my time -- The relatively little time I now have to code on Scratch anymore. It is simply not worth it, keeping it in the back of my mind whenever I have free time to work on it. I have better things to create. Things that really test the limits of my abilities and of my mind -- Things that are nothing like Tiny Tanks. So, I'm sorry if you cared about Tiny Tanks. I know not really many people did, but I still want to write this. It's nice to get it off my chest. I know it's silly, writing two plus paragraphs about some Tanks game on a children's coding website. But Tiny Tanks used to mean a whole lot more than that to me. Now, it doesn't. And it sucks.
kudos to you if you read this whole thing