complex sword fighting engine enemy is harmless. see how much damage you can do within a certain amount of time! HOW IT WORKS: var x (cursor x) and var y (cursor y) tell the sword where to move. prev x var is var x but resets in .006 seconds instead of instantly. x vel is how fast the sword is moving. it controls how much damage done on contact with the enemy. x vel formula is var x minus prev x var.
all assets are original