THIS GAME IS KINDA WEIRD!!! PLEASE READ INSTRUCTIONS basically, there are invisible enemies running around this radar, and their current position is revealed when the scanner bar passes over them and you have to dodge the enemies (your player is literally just the cursor) a new enemy is added every 10 seconds, the number at the top of the screen is the current number of enemies. once you click the green flag you have 5 seconds to get inside the radar box before you cant anymore, as after the five seconds, if you're outside the radar you die.
some minimalist game I made out of boredom at school. it is composed of 1 sprite, exactly 120 blocks, 6 costumes, 1 background, and 2 variables. THIS GAME IS NOT BALANCED! - enemies move around completely randomly this was not really intended to be a good game, I was just trying to make a cool one with few blocks. I may or may not ever update this game. Updates: -initial release (1 sprite 6 costumes 1 variable 84 blocks) - enemies can no longer spawn on top of you (3 blocks) - the scanner bar that reveals the enemies now goes faster the longer you play (3 blocks 1 variable) - made arrows point annoyingly to your high score when you die (1 background) -added a cap to the radar rotation speed (5 blocks somehow) -fixed the exploit (4 blocks) -removed the annoying pointing background thing Planned updates: - add incentive to move your cursor around -make the light green pulse on the radar actually do something (I'm thinking like revealing the invisible guys for a tiny bit) -main menu -shop? like maybe turn it into a bit more of a high score grinding game maybe