I felt like giving you all an update on the development. The progress is going slow but steady due to school. I am almost done making the shielding mechanic, I just want to add Regen stun (if your shielding stamina reaches zero you have to wait a little to start regening again) I also need to make attacks chip at block and stagger I also have jump buffering and I made it timer based which was pretty dumb so I am going to work on making that frame based instead of time. Currently I'm focusing on adding the core mechanics to the engine before the menu and other stuff. Thats all for now