Instructions are below. Don't scroll down if you want to figure things out yourself. (it makes the game more fun trust me) Arrow keys to move and jump. Red and blue buttons turn on blocks of the same color, and turn off blocks of the opposite color. The replay button (▶ symbol) creates a clone of yourself and replays your past gameplay, which also activates switches that it touches. Gray buttons switch the blocks between red and blue every time you touch them. Blocks with gray squares inside them only turn on when you're touching the switch. Crates are literally just blocks affected by gravity. (they can't be pushed though)
Everything made by me (that includes art, code, and music) Update log: v1.42: Crates now appear on top of buttons and spikes, and can also activate buttons. v1.41: Fixed bug where starting from level 24 caused the game to crash. v1.4: Added new crates and another 4 new levels, and nerfed level 19 because it's just too hard v1.3: Added new pressure blocks and 4 new levels, and updated the level editor (had to remove large levels though because of the clone limit) v1.2: Added new gray buttons as well as 4 new levels, + texture update v1.11: Replaced the old endscreen with my new outro v1.1: Added level editor and some UI changes v1.01 - Fixed bug where starting from levels 6-12 caused you to die when the level started v1.0 - Initial release what do i put here uhh tags i guess #taketwo #platformer #puzzle #games #puzzleplatformer