Moving- select a unit by clicking on it and then press [m] (as Move). And then press an arrow in the direction, which you want. Building- select a unit by clicking on it and then press [b] (as Build). Other things are easy to understand. Gathering- select a unit by clicking on it and then press [g] (as Gather) It will ask you, from where you want to gather(It's also mining and farming and sleeping and eating, but they can do it only when they stand on it). Every turn, they will lose some hunger, and energy, the more energy they have, the smaller amount of hunger they will lose. When their hunger is under 0, they will lose HP depending on how much it is under 0. There can be max. 2 units on the same tile (1 when there is forest) (3 when there is some building) Stats: A for: units S for: ground D for: buildings W for: population Q and E to switch between units on selected tile
It's published in this pre-alpha mostly because it's a gift for my friend and I hadn't got enough time Tell me about bugs and grammar mistakes, please. Also new ideas for the game would be good This game is in heavy development so many things may change and it wil be much better in full version. (saving, loading, AI, monsters, (kind of) multiplayer, ground height, Intelligent tree planting, roads, rivers, equipment(such as weapons), teaching...) Try to enable turbo-mode or download it and run it on your computer (with turbo-mode), when it's going too slow.