move the mouse don't touch red simple? OTHER CONTROLS - press space to toggle GUI. - touching yellow is fine, just not red OBSTACLES BEHAVIOUR STAGE ONE (score 0 / 0 secs) a small line. waits one second in a benign state (yellow) before moving toward the player. terminated upon hitting the edge. speed: 3 STAGE TWO (score 15 / 15 secs) a large area box. waits one second in a benign state before moving toward the player. bounces off walls. terminated after approximately 4 seconds STAGE THREE (score 30 / 30 secs) a dot with an arrow. points within 90 degrees of the player and moves 30 steps. does this 10 times, and then terminates. very erratic movement. STAGE FOUR (score 45 / 45 secs) an expanding circle. once a second, for 0.1 seconds, it flashes red. otherwise, it is benign. over its lifetime, grows to 1000x size. starts very small. after the growth, three total flashes, and 3 seconds, terminates. STAGE FIVE (score 60 / 1 min) a small benign dot that glides 5 seconds to a random position and spawns a random obstacle. does this twice and then terminates. STAGE SIX (score 75 / 1 min 15 secs) a large line that spans the whole stage. starts in random position and rotation. waits one second in a benign state before flashing red and then disappearing. STAGE SEVEN (score 90 / 1 min 30 secs) a small x shape. teleports to the player in a benign state for 0.9 seconds before flashing red for 0.1 seconds and teleporting again. is does this 3 times and then terminates. STAGE EIGHT (score 105 / 1 min 45 secs) a triangle. remains benign for 4 seconds and follows the player for an unknown amount of time before terminating. speed: 2 STAGE NINE (score 120 / 2 min) a circle with dots on it. benign for 1 sec, spins 10 deg every 0.1 secs. remains active for 20 seconds. STAGE 10 (score 135 / 2 min 15 secs) a large, slightly transparent circle designed to block vision. stays for 3 seconds before terminating. moves randomly. speed: 2
OTHER NOTES - GUI disappears when you go near it, so that you can see what you're doing - numbers show world record during countdown, then it shows your time - supports 6 digits max. - i added the music thing by accident lol - format DD/MM/YY - try face tracking version: CREDITS - code, ideas, and sprites are all original content. - music is scratch sound effects edited to make the soundtrack. - credits to ashtoncahill2019, SportMasterGab8, samakin_skywalker, and IAmAPersonWithALife for support and suggestions. thanks to everyone who took the time to click on this and give it a shot. UPDATE LOG ----------------------------------------------------- 30/08/25 to 3/09/25----------------------------------------------- - made the game with 6 stages, stage GUI, and countdown. - published the game 4/09/25--------------------------------------------------------------- - started making the update log that no one's gonna read - added score GUI and GUI interactions (disappears if player is near) - added the score and world record - made the thumbnail - added 7th stage - made it so that whenever a stage starts, one of that kind of obstacle spawns - added stage 1 and 2 descriptions 5/09/25--------------------------------------------------------------- - removed some unnecessary code - added the rest of the descriptions - updated thumbnail - edited clone spawn times - removed obstacles spawning at the start of the stage due to double-spawning. - updated number font - added death screen - made obstacles point to player instead of mouse pointer - organized the notes and credits section - gained more popularity than i expected 8/09/25--------------------------------------------------------------- - made player go to front layer - added stage 8 desc. - added space to toggle GUI - added stage 9 - added GUI automatically showing when game ends - updated GUI hiding and showing at game start - some bug happened with cloud variables, the variables aren't loading in the history, trying to look into that - added intro scene 9/09/25--------------------------------------------------------------- - added stage 10 - got bullied into making the numbers more efficient 6/10/25---------------------------------------------------------------- fixed broken world records - made the stage 10 obstacles slightly larger