All credit to SuperCell for the original game. i am sad. check out profile for more info Only Works on Turbowarp https://turbowarp.org/1213220950?interpolate Your goal is to defend your towers (blue) Keys 1-4 or click to select a card. Then click again or press space bar to play the selected card. Notes -spells and a lot of specialized cards don't work - This has all the original release clash royale cards (the cards have their current mechanics). - my biggest project yet All credit to SuperCell for the original game. @griffpatch for the multiplayer engine. Me for everything else. @KaiALiwanag for a bug fix and testing. @BOGG777 some of the intro's code and effects: https://scratch.mit.edu/projects/1138560504/ Down below are some projects I used. Art: https://scratch.mit.edu/projects/1138560504/ https://scratch.mit.edu/projects/995927102/ https://scratch.mit.edu/projects/114674738/ https://scratch.mit.edu/projects/643089936/ Sounds: https://scratch.mit.edu/projects/142381561/ https://scratch.mit.edu/projects/854964574/ https://scratch.mit.edu/projects/643089936/ Might Use Latter Updates: To add: -enemy location -hitboxes -fix lag (fix bugs) Features: -Online Player Counter -Syncing Timers -Multiplayer -all the arenas (except seasonal) -trophies adding and subtracting -winning and losing -Improved deck editor -spells work now -basic card editor -targeting (air/ ground/ buildings) -added bot -spawn time -splash damage -king tower now shoots when supposed to -(added the pocket) -pack spawning -buildings lose health over time -non-splash projectiles damage -ranged projectile animation -double and triple elixir -clock -elixir bar and card selector -troop damage -troop targeting (air/ground) -troop pathing -HP display for towers -towers