"You've tricked me, taunted me, tangled me into a web of lies that I now have to help grow. You've gaven me hope, ripped it away, made my chains get louder with every illusion of breath. You've beat me, chocked me, made death feel more like a hindrance before this sick joke of yours continues. I had enough, ran leaving what good I thought I had behind, and yet... you found me. So answer me this cruel eyeless freak, wha̵͖̔t̵̥͠ ẁ̴͓̼̃i̵̝̓͒l̸̪̱̃ḽ̷̀ ̵̪͔͠ y̷̛̙̻̼͘ó̸̮̺͎ú̶͉͇͔̿͑̎ ̴̱̏̈́̌́͜d̶̼͉͎̃̚ͅo̸̭͋́̽̍ n̸̩͇̿̾́͝͝o̵̧̞͋̃w̵̛͇̘͑̅́̆̄̕͜.̵͉͔̗͉̒̇̋̀̈̍͜.̸̨̮̰̑́?̵̻́̒͌͝" - Ḿ̷̬̿i̴̳̤͖̖͒̃́͝ǩ̵̮̲̥̗̉̚e̶̞̗̖͛͌̓ (A quick tip, if you hold select right after dying you can instantly respawn. you can also hold Z to slow the soul)
If your having trouble with the fight, here are some tips #1 be very careful about who you give the shadow mantle. each has their own benefits. if you give it to QG, you will have the most hp. if you give it to Agility, you can ensure that youll be at the front, so, if your in a situation where QG and [INH] are downed, you could use a revivement to res both of them and still get 2 turns, whereas if you had given the shadow mantle to QG youd only get 1 turn if you give it to [INH], you will always have access to the heal prayer, which revives downed party members (for only 19% tp too) so, you can be sure you can always pick back up team members whereas if you had given it to QG or Agility, revive mints or revive dust are limited #2, if you all select attack, and you hit it perfect for all 3, you get a big tp and damage boost. #3, defending gives you tp, so, if your getting hit a lot, consider playing passively and defending. once you get enough TP, you can actually cast a full defense spell with ralsei that will protect you from 7 hits of damage flawlessing (no hitting) attacks will give you TP and a hp boost, so, uh, try not to get hit. if your really confident, you can cast a flawless boost spell to triple the gains you get from no hitting attacks. if you play your cards right, you can use this to defeat the knight really quickly try to always use rude buster or x slash when you can. the knight has a bunch of hp hold breath with Agility increases your i frame time, increases your TP gain from grazing, and increases your speed. and, the best part is, it stacks if QG or [INH] select their S or R action. so, if you get hit a lot, consider using hold breath more Art - & Sounds - , Tricky "Toby" Fox Code - Music - Tricky "Toby" Fox/Deltarune, Binalt, Dingus, Marbel's Musicbox, AZALI, Nintendo, Chronicallypix, Romber, xyz, dB Soundworks/Deltarune, Cheebs