UPD 2.0: added new dragonfly: even eviler dragonfly, see enemipedia for more info. Added customization, customize your color and character! Guns coming soon... Added special in boss enemipedia that explains it's ability. Updated thumbnail. Made background a bit darker. Changed evil boss enemipedia to say "the evil evil boss hahahahahah" instead of "the evil evil boss with the touhou music" because I felt like it and I know that most people on scratch might not know what touhou is. Fixed bug where you were [TITLE CARD]. Added a few more tips when game over hits. Made it so when 200 seconds pass normal dragonflies appear every 3 seconds. Updated dragonfly enemipedia When green flag is clicked there are 3 options: the shop, the enemipedia, and the game itself. Let's first see how to play the main game You have a character. And he has a gun, you can move around with your cursor/finger, your gun points in the same direction to shoot in the right direction. Pressing space or the button on the top right will disable moving to make it easier to land hits. The most basic enemy that you'll be dealing with for the first minute and a half of the game is the dragonfly that gives 3 points upon kill and is always oneshot. If they touch you that's 5 away from your health. You can go back to main menu to start a new run even if you're already in a game Now let's get to the shop, press the green flag to end the main game or when you die. Press the shop button and you're greeted with 3 options: Buy health Buy less bullet delay Buy more damage per hit These are meant to help you on your further runs And finally we have the enemipedia that explains all enemies, no need to discover them either Previous updates: UPD 1.1: this is very minor, fixed enemipedia button not disappearing when going to the shop. Fixed shop background not being centered UPD 1.2: made it so it counted kills when killing. Made it so when the boss is defeated 4 bonus dragon flies appear. UPD 1.2.1: not archived UPD 1.2.2: the cloud data update. Added top scores for highest enemies killed, highest max HP achieved, and highest damage achieved. Also added global enemies killed. Boss HP 5000 > 6000. Boss DMG 5 every 0.3s during contact > 2 every 0.2s during contact. Changed boss requirements from enemies killed 115 > enemies killed 100. Fixed boss enemipedia saying "2 DMG every 0.5s during contact". Changed boss enemipedia reccomended to "just get the highest stats you can get and you're fine".Changed thumbnail. Changed logo. Moved logo to the bottom. Moved reset stats to the top right corner
Credits: 98% of sprites: me Dragonfly from the toolbox: ??? Bullet: straight from shutterstock Music credits: Shop music: bossa bossa by Kevin maccloud Game music: jungle by ??? Idk found it in the toolbox Enemipedia music: Dance funky by ??? Also from toolbox. Boss music: night of nights(flowering nights remix) by Algorstorm83 on YT. Skins credits: Guyful and guydroid (skins 7 and 8) are artful and killdroid from the Roblox game die of death by saucefy10, check it out it's really good.