Body notes * these all will depend on the anatomy of this species which im not familiar with, but if you're going for a typical dragon/horse/-ish anatomy that's what i was working on the assumption of (1) neck looked a little bit straight, long necks are usually curved unless it's more of a giraffe-style (2) the further front leg is bent in the wrong place; usually i sketch the full anatomy to decide where it should be visible (3) the spine bones were too round; this depends on ur style but real bones (based off most quadruped anatomy) are more rectangular and have some pointy upper sections. I googled deer spine bones for reference The hindquarters also seemed too high so I pushed it down a little (4) Usually the hind legs of quadrupeds taper at the heel, it was a bit thick previously Background notes; (1) For foliage i often use a scribbly lineart style in clumps https://scratch.mit.edu/discuss/youtube/5b101A-0wR4 (2) Given how dark the scene is, most of the light source would probably come from the glowing innards + eye. Right now the lighting is kind of even everywhere and there isn't a lot of contrast (3) the grass all leans to the left, if it's windy that would make sense but idk if that was the intent (4) I might put some more grass or mushrooms closer to the camera to indicate perspective beyond those I mainly upped the contrast, added some extra shading, added some details to the glowing areas, and made the background darker (again for contrast) hope this helped!! :]