Click the green flag to begin. After Aladdin finishes speaking, click the character trait. Then, click on the trait and drag it to: Aladdin if it describes him based on what you heard, or Trash can if it does not describe him. Purpose: This Scratch project helps students connect character actions to traits using if-then logic. As students decide which traits belong to Aladdin, they make inferences based on evidence and interact with code that models decision-making. It supports reading comprehension and computational thinking by turning character analysis into a sorting algorithm.
This activity is part of a larger ELA/CS lesson created for BootUp PD. images: Canva and Scratch Project is inspired by BootUp PD Scratch Photo Editor and Pumpkin Carver projects and lessons