Click the green flag. Click buttons (Tired/Far) to change conditions. Try different combinations of two buttons. You can reset in between by pressing the green flag; Press the green remix button and then you can code for the family, well nearby and speech bubble sprite. All your code is in there, you just need to snap it into place and adjust the outcome based on what you think would happen. The Purpose is to use Boolean logic to determine if Gie Gie keeps walking or rests.
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