play as a knight penguin and restore penguins empire i dont know how to make it for mobile :( my bad guys if you lag use turbowarp https://turbowarp.org/1215590445 how to play↓ • arrow keys or wasd • space to jump • down + space to dash • click to attack • you can wall jump • well timed slash can parry projectiles/melee depending on indicator (also there are 3 frames you can parry attack before it comes out) • orang = parry, cyan = no parry (also small sound cue) • wall jump or successful attack/parry can refill dash cooldown instantly • find 5 keys • fight enemy pugs (defeat all to go to next level) • explore the world (more worlds in more updates) • find checkpoints and hit them to use them (you will respawn there if you get defeated) or use reset button to teleport to last checkpoint • click the arrow button to go to last checkpoint • land up slash (up + attack) or down slash (down + attack) to gain empowered attack increasing your next basic slash (no input) damage and knockback • penguin glows when it can do empowered attack tips↓ • down slash (down + attack) only works in the air but can pogo on enemy and some things • if you jump so you barely touch a ledge you jump very high its cool so i kept it in the game • parry reflects damage of attack • find checkpoints so you can respawn there and travel fast to that place with reset button • to wall jump with low effort just hold jump and dash
super huge thanks to king pug123 for pug ideas and the music and the intro at the beginning (he made the music and most of the sounds and the intro at the beginning) this game is a collab between us we made it together also he made the jester animation because i was busy at the time and he also made the shop and ideas for the shop and the items that are sold (in future update tho) the enemy are based on these pugs (i asked if i could make this game we are frends) https://scratch.mit.edu/projects/1181972284/ and also thanks to griffpatch tutorials help me make platforming and wall jumping and also the explosion sprite some one else made that it is also inspired by lots of cool games like hollow kngiht i want to play it some day and sonic other than that i made the art and most code also here are my penguins :D also check out my other projects if you want im working on the next world now but might get slowed down some times if im busy the next world will have a lot more things updates↓ • stopped the reset button from going behind the map • changed some hit boxes • added key counter • some stutter frames to feel more cool • parry now also activate empowered attack • you cant parry while in damaged state • new level intros • parry now always reflects full damage • fixed strange enemy hitboxes • changed player physics on slopes (not enemies i dont think they need it) dashes can send you up on ramps • 3 frames of coyote time after leaving a ledge • its now possible to miss empowered attack but empowered attack can hit many enemy • cool intro made by king pug 123 • fixed bug where parry would make stutter frames glitch and happen when they werent supposed to • added smol cd to sword (indicated by its brightness) and separeted the sprites hopefully it wont bug its kind of recent change • wall jump has its own hitbox and changed wall jump a bit and you can drag on walls • you can parry attacks 5 frames before they come out • true kings attack can no longer be parried • parry was to easy now its 3 frames before attack comes out (about 0.1 second) • gave the fat pug a self heal passive • removed wall jump hitbox its normal now • added wall jump hitbox again (2/3/2026) working on improving enemies (2/27/2026) im back and fixed a bug where enemies would jump up a wall strangely also bosses wont be pushed by other pugs anymore (4/6/2026) small update nerfed sword a bit 5 frame cd to 7 frame cd, also improved checkpoint design