Hold P while pressing Green Flag to mute music. -MODS- Mods are ideas made by you guys, that I implement into the game. Leave a comment describing what it is, and how it works, and I might add it! Mods can be enabled and disabled during the menu screen. Enabled ones appear in-game, and disabled ones do not. This way, you can have weapons or enemies that YOU want, without other mods affecting the rest of the game. Weapons sadly cannot have ammo. It'd be very tedious to code every single mod's ammo sprite if they did. Anyway, this is a new feature I added specifically for ZMD Deluxe! :D Sadly, for now, you can only enable 1 weapon mod at a time, and you can't switch your weapon while a mod is enabled. Zombie mods can all be enabled, though! :) A red mod is hard to use. A yellow mod is fairly balanced. A green mod is easy to use, and a blue mod is overpowered, meaning you essentially can't lose. :) Info your WEAPON mod must have: The Name of the mod The Design (What it looks like) The Recoil (How far back the gun goes. 0 to 3, 0 being none.) The Damage (0 to 5, 0 being basically instant death) The Delay (How long each shot takes to fire) The Spread (How accurate the bullet is. 0 to 5, 0 being perfect accuracy) Info your ENEMY mod must have: Name Color/Design (What it looks like) Health (1 to 10, 1 being instant kill) Spawn rate (1 to 50, 1 being they spawn infinitely) (You will get credit above the weapon's name if I add your weapon mod into the game.) List of mods that will be added soon: Taser (jayden_06672) -INSTRUCTIONS- Kill them all! That's basically it. It is endless, though, so good luck! :) -ZOMBIES- Green: Normal Blue: Fast, but weak Yellow: Slow, but strong Purple: Normal, but with guns. Orange: Small Indigo: Big Black: Boss (Bigger, and has more health) -BONUS CONTENT- Thing that the Demo DID NOT have, that the full game DOES have. Zombies with Guns. More Zombie Types. (Guns, Small, Big, Boss, etc.) Boss Zombies. Modded Guns. Modded Zombies. More Guns. -CONTROLS- WASD to move. Click to shoot. Mouse to aim. R to reload. Q to throw grenade. Scroll/Arrow Keys to change gun. E to dash. -CREDITS- @ScriptBlock_Games for help with code. @KageyamaGenji for the music. And you guys for all the support. It really means a lot. Thank you all for supporting the ZMD series. :) -UPDATES- v1.0 - 9/28/2025 - Release v1.1 - 10/1/2025 - Added Mod Difficulty Indicators. Added Dead Bodies