@JustHayden08 for the Roblox base rig [Stolen from Cool V3] Just going to make concept art later [will reshare once finished.] Concept of my own character from the void whose name is.. uh.. void..? Void - [NONE OF THIS IS FINISHED SO PLEASE,, I can balance out my concept later :3] Difficulty - **** Cost - $999 HP - 999 Base Stamina - 110 Base Damage - 12 Walk Speed - 16 sps Run Speed - 26 sps Stamina Decay - 10/s Stamina Regen - 10/s Passive Abilities - [This one probably won't get in due to the fact that it's really now well thought out nor would it go well possibly. Just choose 1 or 2 you like personally and then go with that :thumbs up:] Lone Wolf: Whenever a survivor is more than 18 studs away from another player they get the effect "Lone Wolf" which has the survivor's screen get darker and void,, goop? to slowly fall from the top of the screen and have them hallucinate about tasks or other survivors. Effect is taken away when the survivor is within 18 studs of another player. Other Worldly Sight: Void is given the ability to see the nearest survivor from him after the life of another survivor is ended,, it lasts for 3 seconds and does NOT have a cool down. [It also plays a sound on every living survivor's screen and should jumpscare them idk,, this is lame so.] Eternal Suffering: This passive has every survivor scrambling to find out the imposters,, everytime a survivor finishes a task a fake of one of the survivors will have a fake hallucination made of them [whose made of dark matter and will have SLIGHT differences from other survivors] and will chase the other survivors until they damage the one they were after which the hallucination disappears but the survivor is marked for 2.5 seconds and loses 10hp from the attack.. Whenever a survivor is not within 25 studs of a hallucination it will teleport to a random task on the map [with a special effect and everything] and pretend to be doing it until a survivor is within 15 studs of the hallucination, then it will begin its chase. Abilities - [This is the M1 for Void] Rip and Tear: Void does 12 dmg per hit and it has a 2.5/s cool down,, How it would look is Void releases void matter from their hand/arm and trips ripping the survivor apart.. If the attack is the fatal blow then an animation plays out where the survivor is ripped apart into 2 halves by the void itself. Ethereal Being: [oh God,, this is based off a valorant character's ability..] Void opens up a small version of the map that's within a 30 stud radius which they can create a circle on the ground [don't know how wide it would be] that will trap a survivor for 2 seconds, alert Void, and give them slowness for 5 seconds. The cool down of the ability would be 35 - 40 seconds due to how powerful it could be. Transcending Matter: When this ability is active, all tasks are blocked off by the void for 5 seconds and any survivor who tries interacting with said tasks will be kicked off the task and be marked for 2 seconds. This abilities cool down would be 45 - 55 seconds. States - Normality: Void acts like every other base killer No Hope: Happens when they are chasing a lone survivor [at least 15 studs away from other survivors], they gain +2 speed per hit but loses that the moment their target is dead or they attack another survivor who isn't the one they attacked first [Can't be stacked if they attack the survivor and leave to attack again,, would be unfair and dumb.] Final Hope: Whenever it is LMS [last man standing.] Void will have a passive that changes the map and the survivors view to be more black, darker, and have more void glitches and goop all around.. And every dead survivor has the void possessing them and turning them into void-being [or hallucinations] who roam the map and leave a small trail behind them that will slow down the survivor and mark them for 1.5 seconds.. Void get's not special effects for harming the void [killing the hallucinations/void-beings.] Fatality/Brutality - [pre req: Survivor HAS to be lower than 10 - 15 HP for this to work due to the damage it will have.] Void takes the survivor and will slam them into the ground, in which the void opens up and they are both transported to a dimension where the void itself rips apart the survivor limb from limb until their head and torso is left,, to which Void will take the final blow to them and send them into the never ending void.. Damage - 999 Cool down - 60 seconds Could you tell I like Noli? Personally I think this is WAY too Noli based to actually become a character in Deception but I'll have another go at this with a survivor lolololol... I also have skin ideas for Void but those will come when I actually get motivation :sobbing: