THIS GAME WILL WORK ON MOBILE/TABLET, BUT THE GAME IS BUILT FOR PC. he's tired of you deleting him every time you start a new project. this is your punishment now. It's a hard bullet hell evasion game. it's simple. your mouse is you. avoid the blue. after round 10, things spice up. try to defeat scratch cat, or go for a round of endurance and see how far you can get. good luck. Controls: Mouse to move Space to skip intro 2 to enable reduced animations*, and 3 to disable it. E to attack L to enable lobotomy mode (doesn't do anything other than changing the death flare) My current record: 15 rounds Version 2.4.1 *reduced animations removes the fade effects from the game, and removes the death flare.
Update History: V1.0: -added the game, with 6 attacks: -paddleboard -bullet loop -the infamous annoying homing bullet attack -Targeted shots -spinner -Energy blast V1.1: -rebalanced the homing bullet attack to be less annoying. the old version is now the round 10+ version -added a ✨secret✨ code that sets the round to 11 -the blaster attacks become almost in-human level difficult past round 20, but i doubt anyone will reach that. v1.2: -added a new attack: Bomb fall v1.3: -gave the game an intro. press space to skip it. -rebalanced the bombs attack to hopefully be easier. -fixed a typo in the intro -added a charging attack v1.4: -bug fixes -2 new attacks that are similar to each other. -i have noticed that the hitboxes on the bombs attack is very unfair. however, no changes will be made. v1.5: -fixed an issue where scratch cat's rotation wouldn't reset after performing the homing line attack -added an extremely hard All Out Attack. at round 20, this attack will be used. -added a red flare effect once you die. -nerfed the level 10+ spinning attack to make it possible. -made the base beam attack faster to help with pacing. v1.6: -made the all out attack harder -lobotomy v1.7: -added a brand new attack (With sound effects!) -removed the lobotomy -added another attack that only works past round 10 v1.8: - Added a new attack -added a reduce animations mode for the warning signs, causing them to alternate between red and yellow, instead of flickering in and out -the intro becomes quicker and quicker the more you die and restart. -decided to try on this project again -I hate procrastination -oh well V2.0: -Added an entire battle system to the game -E to attack scratch cat. once their health reaches 0, they will unleash their all out attack. -made the game feel like a bossfight. -probably the most major update yet! v2.1: -fixed a bug with the all out attack so that every single projectile won't spawn in all at once. -added 2 new attacks v2.2: -haha funny gd update number -reworked the newest attack to not use motion sensing to be more fair. (any background movement could cause you to die, the attack would be impossible for mobile users, and the attack can be cheesed with a camera cover.) v2.3: -i am aware there are so many bugs in the game. i don't even know what's happening half the time. these may be fixed eventually. -fixed a maybe issue with the rebound attack -fixed an issue with the all out attack where if you kill scratch cat after round 20, the game breaks. -report any bugs please! V2.3.1: -added a special interaction on Christmas. V2.3.2: -Added lobotomy mode. press l to lobotomy. -made the corner guards smaller to make moving around a bit easier. V2.4.0: -Added a new attack that is very similar to an attack from the hard path. -fixed a bug where the "press E to attack" popup would remain on screen forever if the attack was short enough. -made attacks now fully use clones to be able to use multiple at once. surely this won't majorly destroy the game. -updated the thumbnail. -Added lobotomy mode to the controls list. -found a bug where if you press space after not skipping the intro, all hell breaks loose. V2.4.1: -Remade the intro. more of the start will be remade. -Updated the Thumbnail. -remade the All Out Attack to be cooler (additions inspired by glitches!)