uhh, SHOOTER shoot them up until you cant more dont overshoot, because you will lose alot of point for [game design reason] and dont let them escape, YOU CANT SHOW ANY MERCY to them, any ways mous movement = ship movement click = blast like sonic 3d blast enemy type: not vat's: basic, move straight line butterfly thing: move sideway but fall slower, if go on edge, YOU DEAD uhh... toxic thing: fast like cheeta, fat as queso evil tri-force: swingier than swing rhythm clone vpner: slow but spreads
this is for the scratch studio LOL