If there are any glitches, bugs (pun not intended) or other problems please comment on it. ---HOLLOW KNIGHT BOSSFIGHT ENGINE--- Left and right keys -- Move Z -- Jump / Select X -- Attack Up / Down + X -- Slash Up / Pogo A -- Heal F / F+Up / F+Down -- Vengeful Spirit/Howling Wraiths/Desolate Dive C -- Mothwing Cloak / Dash / Shade Dash Z in midair -- Monarch Wings / Double Jump If an ability isn't activating as intended, try changing it in the Options menu. You can also disable the training boss in Options and edit health values under Stat Tweak.
250 VIEWS Team Cherry created the original game Hollow Knight. OST + SFX from Hollow Knight / Silksong. All sprites are done by me here on Scratch. Some costumes of the Knight by @DarkLava and modified by me. Compatible with widemode on Turbowarp! Try playing this in Turbowarp here: https://turbowarp.org/1216314106?size=640x360 UPDATES / PATCH NOTES: 5.2.9: Fixed pogoing sometimes not working 5.7.8: Added use of A button for casting spells. 5.2.7: Fixed that GOD DANG projectile issue that I THOUGHT I fixed in 5.2.5 but I APPARENTLY DIDN'T 5.2.6: Addition of slight indication before appearance of boss. 5.2.5: Fixed major projectile error in ph3. 5.2.4: Fixed rubble spawning extra shockwaves. 5.2.3: Visual effect added for when rubble hits the ground. Before it looked weird. Also fixed upslashing granting pogo for some reason. 5.2.2: UI visual tweaks; font is now more accurate to the game. 5.2.1: Fixed error where you could pogo when a spell hits an enemy. 5.2.0: Christmas Eve update!! More gameplay tweaks and two new spells added. 5.1.0: Reduced player size slightly and tweaked movement. Knight now continuously heals. Project is now compatible with widemode on Turbowarp! Try playing this in Turbowarp here: https://turbowarp.org/1216314106?size=640x360 Note: I did not change the boss mechanics so sry if it broken 5.0.3: Patched issue with healing activating when very close to 5 soul. Reduced length of CS phase 2. 5.0.2: Patched error with healing SFX. 5.0.1: Patched glitch involving graphic effects. 5.0: SFX and costuming tweaked! Hopefully less jerky. HUD size decreased and movement fixed. Major code cleanup, also there is a new test boss. 4.1: Dash and healing FX tweaked a bit. New HP editing feature! Vengeful spirit no longer broken. 4.0: New appearance and many new gameplay features! 3.0 - Sound FX! Small glitch in which bosses take double damage fixed. 2.3 - When you beat a boss, you won't be stuck in the air. 2.2 - The sound and death aura are fixed upon death. 2.1 - You can now jump higher. 2.0 - Major costume overhaul. Now less boxy. hollow knight boss engine hollow knight engine hollow knight bossfight engine