POX EXPERIMENT. Pretty unpolished. But more-so an experiment! Testing things out with a theoretical engine, with a bit of roguelike mechanics. --------------------------[ Your Goal ]--------------------------------- Survive for as long as possible! ---------------------------------------------------------------------------- You can only do so though, through the scoring of cash! Every 25 turns, you will be asked to pay some cash. And more will be demanded as you progress! Oh no! ---------------------------------------------------------------------------- Click a tile to earn cash from you pox! Each pox is different, and will score you different amounts of cash in different ways! Clicking progresses your turns. ---------------------------------------------------------------------------- Every 10 turns, you can buy 1 out of 3 choices of Pox! Common, Rare and Epic Pox will show up. Spend your cash wisely! ---------------------------------------------------------------------------- Tell me you High-score down in the comments! I'd like to see how far you've gone! (My highest score on this version of the game was 400+. But I know that one should easy to beat probably! Good luck! :) -------------------------[ END ]-----------------------------------------