Click things on the menu to get around it. Night 2 is unlocked after beating Night 1, to which you get a code that lets you unlock Night 2 afterwards. Only 2 nights are available for now. After completing Night 2, you get a code to view the end of demo notes. Phone Calls explain the animatronic mechanics. Office Mechanics Hold F to shine the flashlight down the hallway in front of you. You turn by pressing S (To look backwards, then return to looking forwards press S again). Hover the mouse over the window and press Q to spray the window. Click the device on the table to activate the Signal Jammer. Camera Mechanics Press Space to bring it down or up. Click the cam buttons to go to those cameras. Click the Back button to go back to the camera selection. Click Heater buttons to use the heaters.
WARNING, there is colourful and flashing lights in this game, be aware. Update: Power goes down slower when using the cameras. A demo of The Uncanny Warehouse, and signs of what is to come. Currently only Uncanny Chica and Bonnie are in this demo, with Foxy, Freddy, and a few more new faces coming in the full game. This project took around 10 days to do from the ground up. I feel it shall inspire me to continue improving. Obviously Scott Cawthon made FNAF, and these characters are based off it, so, thanks Scott for giving us these wonderful characters and the freedom to make our own versions!