when I add the raycaster, it should generate hills and mountains from certain patterns of dots, but this is an experiment with adding depth to an undulating landscape.
I made it change in between the points rather than generating a new point ever section. I was originally gonna setup a full generation system with interpolation but I didn't think that's what @Me_On_Mondays was going for. I might end up adding that raytracer though, but I have a lot of stuff going on so I don't know if I'll have time.