Version 3.1.2 the (most likely) final version to avoid costume corruption, and make the project more playable in general, audio has been removed (not anymore), to get it back, go here: https://scratch.mit.edu/projects/1061037816/ If costumes are corrupting, try Turbowarp: (I'll have to check whether or not it works after school) https://turbowarp.org/829486440 --default controls-- (for those stuck on menu upon initially loading project) WASD/arrows - move space/z - select tap to play in mobile using mobile mode switches controls to x/m select --options-- -controls- left/right/down - movement + pipes up - pipes + doors jump - jump use - vines + doors (if up is the same as jump) + clouds dash - run + shoot -characters- Mario - default controls Luigi - higher jump, but more slippery Toad - faster, but with a lower jump Toadette - Toad but floaty -other- fancy variables - lives and coins display (Scratch variables or Griffpatchs text engine) ---editor--- 0 - editor on/off 1 to 9 - choose block click - place block E - select block your hovering over Q - enable/disable auto-combining blocks R - reset level L - change level P - change level name (for map) O - change what's levels are unlocked when the one your on is beat (for map) if remixing, save the project before you reload or you'll lose the levels you've made also, there's a "config." sprite inside that allows you to change a few settings sub-areas must always be on an even level number and main level on odd level # (does not apply to map)
credits go to neoarc and kamgmer now has music :D