I am on my summer break so you guys can test the update before it comes out. (Some costumes may look like a gray box with a question mark! I cannot fix it unless you have a remix of this before the costume error) ------------------------------------------------------------------------- Level up rework plan, remove level up choices sprite, deck will be what determines your level up choices. Collect gem materials from slaying enemies to upgrade cards in menu. Old level up tiers are renamed. Level tiers are now Spades, (Tier 1) Hat, (Tier 2) Diamond, (Tier 3) Star (Unique) Mythic Star (Can only equip one in deck) Before selecting a map, you can now select up to 6 weapons. Level up weapons in Powerup.
Changes---------------------------------------------------------- New difficulty system! Each tier increases health and damage of enemies but gives more gold. (Enemy health scales additively with curse.) Armor now reduces enemy damage by a percentage. (Has diminishing returns) Replaced Engineering stat with area. Knight Redesign. Renamed Alternate Corridor. Gold is now properly rounded using (floor of) blocks. Replaced cooldown reduction with recovery rate. (Planning to add level up choices that make cooldown shorter) Added card deck button. New costumes to show character is stunned. You get knocked back when stunned.