Now you may be thinking, "wow this guys made like three rng projects", (or you dont even know me), and yeah, but THIS one is improved, and much better, with a SHOP system! So pretty much how this game works, is that you start off with the Common rarity, and each time you click, you have a chance out of 4 to get the next one, Uncommon. And each time your rarity levels up, the rarity of the next ball multiplies by two, making it harder to get.
No credits yet, haven't used anything belonged to anyone else, but credits to YOU for playing! ------------------- UPDATE LOG -------------------- 9/17/25 Initial release, four rarities to get so far. With an openable shop and clicklog, both do nothing and serve no purpose. Clicklog will possibly be removed in the future, but improvements WILL be made to the luck store. --------------------------------------------------------------------- 9/18/25 FIRST UPDATE! Shop now functions! Two shop items, five new rarities, and a whole bunch of variables... (too many variables) --------------------------------------------------------------------- 10/10/25 New upgrade and two new rarities, small update. --------------------------------------------------------------------- #games #all #fun