wasd (ofc) space to fire aim with mouse bullets travel 0.3 seconds dodge the shots or else your bullets always go to your mouse pointer's position enemy bullets always go to your location at the shot time
dmg and hp are self explanatory spd is seconds to glide (multiple means move modes) DODGER dmg: 3 hp: 10 spd: 0.6, 0.4, 0.5 (cycle with 0.2 cd) desc: a speedy enemy designed to avoid your shots CHALLENGES: the better dodger - win without getting hit wall hugger - win while only touching the edge prasinophobia - win without touching green (spawning on the edge doesn't count) dapped - touch dodger 10 times before winning ragebait - stay at full hp while dodger is at 1 hp for 15 seconds disappointment - lose while dodger is at 1 hp genuine and utter skill issue - lose while dodger is at full hp (you HAVE to put up a fight)