AD - movement W - jump S - fastfall M1s - combo hold s to skip first punch does aircombo in air E (ground) - punch E (air) - kick. (kick projectiles very far and kick dummy in air to launch it) E+S - stomp hold E+S to stomp harder increases cooldown for stomp 1 - move guy 2 - move dummy 3 - no cooldowns 4 - change time flow 5 - show cooldowns