Play on TurboWarp.org for the INTENDED experience (Some stuff only works properly with 60 fps... sorry...) DO NOT PLAY IN FULLSCREEN (especially if it's your first time loading into a song, it WILL crash) Why did this take almost a whole month Can't promise more content soon, but if there is going to be another update, it'll probably be for lit up and 2hot. However, I'd have to finish the Cherry mixes for those, which have not been going well. Credits: @a-d-e-n for the original engine (its popular because its cool trust) @captain_mushroon and @superkirbyjr for the characters of Shrooby and Cooptean (if memory serves me correct, both characters were created by both of you :sob:). Also I used @superkirbyjr 's render of Shrooby from the forgotten database as reference and also for the shade of grey on the icon. The vector of Cooptean is basically just a recolor of the actual model by @captain_mushroom and @superkirbyjr (wow I sure did spam that @ a lot) Also @superkirbyjr for their the character of SK and Sticmun. You know it is non-canon when the Sticmun says swears... (Also I took Sticmun's sprite directly from Sk's Monkey Lizards project.... wait what? Funkin' Inc. owns FNF (wowie no way). Kawai Sprite made most of the songs (Darnell, Darnell Nightmare, the menu music, pico game over music, pico loss results screen music, and the chart editor music) and Saruky made the variation (Darnell Bf mix), I just added different vocals on Cherry's side. Also the bg is pulled straight from weekend 1, minus a few changes made in the variation... (literally just added some color effects and like 2 shapes) Darnell Nightmare's BF mix was inspired by Suster on YT. I'd post the link but uhhh..... yeah I uh... it's not very uhh......... Heh also uh Jamie Paige reference haha funny Darnell chart was made by fabs (Darnell's side and Pico's side) and me (Cherry's side). Darnell BF Mix and Darnell Nightmare (Fungi Flora EVIL) was charted by fabs and spazkid. I charted Cherry's side. Nintendo and HAL Laboratories for inspiration on the characters of Nippy, SK, and Cooptean. I directly used a Kirby render from Kirby's Return to Dreamland Deluxe for Sk's up miss sprite. Also I guess there's a transparent png of Lays in here as well as Teto plush... uhh... oops... I traced over that one image of the person pointing at themself for the funnies uh yeah mb oh and aka (wow its me!) made the rest of the art, animations, death music, loading music, edited the code, and owns Cherry ig psst hold e when entering the normal song truss
10/12/25 - v1 Initial Release! (One song only, that being Fungi Flora!) 11/8/25 - v2 EVIL Update Release!! (SPOILERS) - Added one new song (Fungi Flora EVIL) - Added new loading screen art as well as new loading screen music. The loading screen now shows up every time you load into a song (sorry) - Added a log ("lore" notebook, complete songs to obtain pages!) - Added a character select (6 characters, those being Cherry, Shrooby, SK, Nippy, Cherry (Old), and BF) - New thumbnail and menu colors - Slightly different death animation for Cherry (As well a new generic death animation) - New transition animation - Various other under the hood changes to make things more consistent with how the engine was originally coded and to reduce some spaghetti code 11/11/25 - v2.01 - Added a new character (SK NEW), giving the old sk temp text on the icon to distinguish it in the character select - Removed the non-canon red ink in the log entry: "Dream...Again" - Updated credits (more credits plus sticmun is finally spelt correctly) - Generic Death Animation now scales correctly for every character 11/11/25 - v2.02 - These update logs include a version number now (As well as in the title) - New loading screen for Fungi Flora! (Normal) 11/16/25 - v2.03 - Loading works slightly differently now to hopefully reduce the chance of crashing (both players, the speaker, and the background are loaded one after the other instead of being loaded simultaneously). The death anim and Shrooby's hand are now pre-loaded too. - The loading screen music now loops