As of a week ago, I have been back on scratch. I was able to get it unblocked at my school. I am currently back to working on Crawlers Quest v1.5, and I want to share my plans for the game with you here. v1.5 will be released in 2 parts, v1.45 and v.1.5. v1.45 will contain a start menu UI overhaul including better mode select, and a new shop menu with tons of potential. Along with the UI overhaul there will be revamps for the early game bosses that will make them more interesting, ESPECIALLY king slime. You can expect v1.45 to come in 1-3 weeks. As for the full v1.5 release, there will be revisions to the currently WIP infinity mode, which will include 8 submodes with different bosses and enemies. I will be reusing concepts from dungeoneers conquest. Along with the new huge mode, there will be around 4-5 new stats, different obtainable weapons, skins, and POSSIBLY MAYBE abilities. If abilities do not arrive this update they will arrive the next in v1.6. As for the far future, I am planning on adding crafting for special skins and weapons, along with events alike terraria like Halloween dungeons and Christmas dungeons. v1.45 and v1.5 will be posted as separate projects to (hopefully) bring in more people I am very sorry for my absence and I hope what I am working on right now can make up for that.