I probably forgot something. There is definitely bugs or missing parts to the game. HOW TO PLAY: -Press the green flag -Press "z" (wait a bit after pressing the green flag) -Press right or left arrow keys to choose a character -You can check a character's Skill by hovering on it. -Press Space to select the character and play. CONTROLS: -WASD to move - "b" to dash (you have limited stamina and it takes longer to recharge if you are attacking) - "n" to perform a normal - "m" to perform a heavy attack - "q" to heal You get a score at the end depending on your performance. The character you choose determines the character multiplier based on how strong they are. You need a score of 80M to get S-Rank. Can you do it?
I put this in the bc studio 'cause there is Luza and that is it. The 8 Steps to GET A CHARACTER ADDED (Spots left: 5): 1.Choose the character -It can be most characters including characters from games, shows, or even your OCs. (Please choose a character that is appropriate and not too big. If choosing a real character please be respectful.) 2. Select their MAX HP. -The average HP is 10000 BUT you can make your chosen characters HP as high or as low as you want. 3. Select their base Attack Power. -The average attack power is 500 BUT you can make as high as low as you want. 4. Select their normal attack type. -Melee or Ranged. FOR THE NEXT TWO STEPS YOU NEED TO CHOOSE ATLEAST ONE: 5. (Optional) Select their heavy attack multiplier and cooldown. -Heavy attacks deal xx% of the base attack power and have a cooldown. The average multiplier is 500% with a 15 second cooldown (or has a 0.33 dps to base attack ratio). 6. (Optional) Select the amount they heal and the cooldown. - Healing will not make you have more than max HP. Average healing is 1000 HP with a 25s cooldown (40HP/s) 7. Select their speed. -Average speed is 6 (for the boss game since your character will be smaller than what I show in the project. It is bigger their to see them better.) 8. Select their Skill/Ability. -You can give your character one special ability. The ability is capable to have more than feature. I may ask you to change it if it is too unfair or too difficult to code. -It would be appreciated if you make a base vector for the character you want added. DO NOT ANIMATE YOUR CHARACTER FOR THIS OR YOU MAY MESS UP THE SIZE. Please leave the animation to me. -I will make the final call for changes in the character if I find it too unfair (which will probs be never) or if it is too hard to code. -If there are too many requests by the time I check on them I will use the wheel of names to decide which request I'm going to do (like that's ever gonna happen - Shrek). Otherwise, it is first come first serve. Boss rank explanation: -B-: The boss has moderate damaging moves but has skills that can be annoying to fight. Boss difficulty explanation. -B-: The boss utilizes his attacks in a way that makes it difficult to dodge. However, the boss drops his guard constantly and doesn't attack forever. CREDITS: - SCRATCH for the code. - PONOS for some characters. - $P for some characters. - Easy Tech for the inspiration for the skill design. - The Monster Legends wiki for the design of the ranks. -The boss music is called "chaoz japan" from Castle Crashers - Boom sound effect is called "Sr Pelo Boom" -Death animation is from Toby Fox's "Undertale" -Google for gifs