(Recommended to play in full screen.) ||TV - Use it to check the cameras for any signs of Furl. Ming is already around, so try not to stay on the cameras for too long] ||Doors - The doors are an essential tool, and they only work when you close the door when Furl or Ming is in view, so don't try to close the door early or too late(Click on them to close them)] ||Mup - Works similarly to the puppet of FNAF 2, top-right UI of the cameras must stay up. ||Death - You only have about 8 seconds(Depending on difficulty) to defend yourself before Furl, Mup, or Ming enters the office(This goes for every attack).] -- Tags -- #games #PCgames #fnaf #fnaf2 #all #truefurl #truefurl2
--Credits-- -- Inspiration comes from FNAF 2 by Scott Cawthon. -- Everything you see is made by me after so many minutes or maybe even hours of work(Excluding things like icons, etc. Even if they were free-to-use). -- Original Text engine model(The text displaying the time) by @balousincomless on Scratch. --Notes-- -- The game still holds no audio, but is indeed a finished version(Ver 021). -// This game is NOT considered mobile-friendly(I think.). -// Remixes are absolutely okay(Like making mods :D). -// More enemies in the future(maybe). -// Debug mode is enabled in this game; to disable it, you have to restart the game. Press "D" to attempt debug. Leave the text blank to exit debug mode. Number of playtests: 12 -- True Furl 1 -- [ -- True Furl 3(Not Published) -- [ -- Storyboards -- 1.A |