Controls: ================Mobile================ Drag the joystick to move ===================================== ===============Computer=============== Arrow keys to move Press O to view save file Press F to view debug stuff Press P to view the game settings Press T to change gamemode ===================================== Lagging? Try TurboWarp: https://turbowarp.org/1220928094 If desktop/PC Firefox is slow, use: https://turbowarp.org/1220928094?fps=33
(The Halloween Update) What's new in v1.17.0: Blocks: -Added Pumpkin -Added Carved Pumpkin -Added Jack Ó Lantern -Added Cobblestone -Updated Oak/Birch Leaves texture -Updated Grass texture -Updated Seagrass texture -Updated flower textures -Updated stone/deepslate iron ore textures User Interface: -Updated loading screen and removed its fade -Updated the colour of text on some menus to be white -Updated dialog that shows when clicking the load game button to match the text to speech and capitalise the f on Forkphorus -Tweaked text to speech button text shadow -Made biome option text shadow consistent spacing -Removed a mobile control costume -Added a new splash text -Fly button hight now stays the same for lefty on/off World Generation: -Made caves reach the surface in more biomes -Added Pumpkin to the world -Tweaked decoration RNG -Updated trees Bug Fixes and Optimisations: -Reduced the time for the inventory to "open" -Reduced time for block selector to reappear after closing the game settings -Cleaned up the code -Stopped mobs from spawning while in menus -Renamed Do Trees to Do Decor -Removed an unneeded player costume -Fixed mobs being able to swim up through blocks -Fixed the safe spawn check not checking for caves properly -Fixed spectator head being delayed -Added the ability to mine gravel and torches in survival mode (how did I forget... again SMH) -Air variable now hides faster when entering the game settings -Kelp once again generates -Technical changes to blocks -Updated the thing that hides the blocks showing and hiding to allow for a better view and make tidier -Reduced the time for the pause button to appear after the game has finished loading -Fixed a wall collision issue -Tweaks to a delay that exists to prevent freezing before entering the loading screen -Fixed falling speed after falling through water -Reduced chances for jumping to cause suffocation by fixing the code and updating the wall collision costumes -Fixed a variable not working correctly -Fixed fall speed not resetting correctly after jumping with a ceiling above which also caused fall damage. The bug only happens if there is enough space to jump and hit a ceiling (required the above fix to fix) -Optimised ceiling collision check -Renamed some wall collision variables -Tweaked player spawning to be directly on the block -Fixed death screen not hiding immediately when respawn button is pressed (which led to other issues) -Fixed lighting not spreading to the edges of the world -Fixed wall collision issues when switching from spectator mode -Fixed arms/legs not moving in some places -Fixed a transition and tweaked it (for TurboWarp only) -Fixed mobs that don't spawn contributing to the mob count (would only occur at the edges of the world) -Fixed text to speech reading out load game button on the load game menu even though it is hidden -Made arms/legs load faster