World Engine is an advanced Custom Block Recursion Prediction Anticheat. Unlike other Custom Block Recursion Prediction Anticheats, World Engine works on MotionX, MotionY, X Position, and Y Position. The prediction logic inside World Engine is 1:1 with the player, this improves detections and decreases the chance for false positives. -----------------Detections----------------- Limits: MotionY: +/- > 0.0000000000000001 MotionX: Detects any change +/- Y Position: +/- > 0.00000000000001 X Position: +/- > 0.000000000000001 -----------------Performance----------------- WorldEngine: Average Delay Per Frame: 3.8518518219158675e-7 ScratchGuard V5: Average Delay Per Frame: 3.839120169383629e-7 Baseline(empty project): Average Delay Per Frame: 3.8094138290034605e-7 WorldEngine is on average about 1/77884 of a frame slower than a empty project, meaning that it would take 77884 frames for it to actually have a impact on the game(still not noticeable as it is spread across all those frames) (77884 frames is about 2236 seconds). -----------------Accuracy----------------- 1:1 with the player. -----------------Why Is This Better----------------- The methods used in WorldEngine are more advanced compared to other anticheats such as AuroraP V5, ScratchGuard V5, or Bolt, those anticheats, while advanced in their own right are meant to target many different exploits (map exploits, movement stuff, lag stuff etc) while WorldEngine only focused on Movement, making it considerably smaller when compared to other advanced anticheats. WorldEngine is also the first (public) anticheat that has a Custom Block Recursion Prediction for MotionX/X (that doesn't false, and this is excluding checks that don't use their own values, when most people in the comm talk about recursive preds, its the type that preds the value, then puts that value as its input for the next prediction(aka not relying on the player's values))
-----------------Changelog----------------- b1-b2 [9/25/25, 9:40 am] added a few protection things to stop people from doing dumb stuff [flags as " no"] b2-b3 [9/26/25, 7:32 pm] added hide protection b3-b4 [3/15/26, 2:00 am] updated world engine to support acb v5.01