This is just a version where I multiply 3 variables by delta Time, ooh goody, more scratch low effort slop! but really this is just an example of how you can (sort of) use delta Time in scratch projects. Run at 60 FPS on turbowarp to see what this does! https://turbowarp.org/1221405364/ Drag the smiley face and watch the cat dango point towards it smoothly! Press space/Click the button to cycle between 3 rotation modes: - Rotate at a constant speed, with max speed - Rotate smoothly - Rotate smoothly with spring physics