so here are my rankings and i will give explanations why D tier: legacy Two time: i only only played this version once and yeah he is pretty much a weak duck with a mediocre gimmick B-tier: duesekkar: a ok support with him being able to save survivors from death and extend chases with his beam but what holds him back is the fact that he is weak on his own only having a beam to defend himself but because of the buff giving to him in recent memory he stands here A tier: chance he is the ranged sentinal which already gives him a advantage agaisnt killers and he can have up to 130 health with three luck stacks* however every ability he has is a double edge sword and you can get yourself killed with the gun exploding and you having weakness so he sits here Taph sits higher then chance only because he doesn't need luck to extend chases and waste the killers time and he is better at supporting because he doesn't have the random chance of dying but he can get blinded by his own bomb and the traps can be destroyed with the bomb not giving helpless and blindness 3 and only giving blindless 1 and also the tripwire doesn't work if hit. Builderman is the only survivors that can heal himself and others with dispenser and the turent is powerful chase extender because it needs two hits to take down and gives slowness 1 to the killer in hits range but both can be destroyed like taph's traps but it is better because it isn't 1 time use. 007n7 is a great survivalist a can support his team by setting off john does traps and take hits for himself and others with clone and can use coolgui to basically fast travel away from the killer but he can be distrupted from teleporting and the clone really doesn't have to much uses with experienced killers only to stall them with kill animations. Guest is awesome because he can defend survivors and also the punch is great for giving survivors time to escape like when they get hit from gashing wound and jason (now slasher) is vunerible from it and it works great but the problem is you need mind games and prediction to get your punch and you can be punished for it too. S tier: two times rework is insanely OP now even if they nerfed him a bit because he has the fastest stun in the game with only 0.3 windup and he is hard to punish and he can waste the killers time by a lot if used correctly but the problem is he is too reliant on stabs to keep himself alive that a experienced killer can counter two time entirely with dodging and looking behind themselves to check. Elliot is the best support no doubt with the most compentent healing out of builderman and he is like a hybrid of a survivalist because of rush hour too and his low health problem can be played around by a good elliot main and have at least 2 or more and almost no killer is winning this. mains: noob is the best survivalist and ha the best kit for LMS (last man standing) and has a better kit to deal with all the killers unlike 007n7 shedletsky is the best sentinel in my opinion because he doesn't rely on anything for his stun and is the only sentinel that can heal himself without any gimmicks for that heal or stun its just pure skill
Part2 killers b tier: Jason (now slasher) is great with one of if not the best M1 in the game and has the most punishing move in the game and has a smaller detection radius which helps with his punish playstyle but his weakness is looping and generally only having melee attacks which screws him over with characters like guest and chance with one of them having a ranged attack and one having a block that works with melee attacks. A tier: he is better then Jason/slasher because he has abilities to counter looping but he has the opposite problem of Jason/slasher being that he has longer wind ups on his abilities and his only heavy hitter ability is corrupt energy and you need to aim just to hit your targets and you can cut survivors off but needs to block off any other exits along with it so its a one way exit. and even digital footprint is countered by 007n7's clone and much more. s tier: Noli is basically C00lkidd if you got rid of the minions and giving a teleportation ability to him and putting the rest of his abilties on steroids with stat differences but the problem is basically he relies on void rush to do immense damage and it needs chaining to actually be powerful and also his wind ups, delays in attacks can be countered with many survivors like guest is basically a heavy to him with only void star to attack until block is used and whiffs and good guest mains will predict very easily. mains: 1x1x1x1 is insanely powerful even with the nerfs he got recently because if you have a general sense of direction he basically can predict where you might be even without unstable eye and his minions are area denial if used and finally his entanglement is basically a death sentence for anyone like elliot and anyone who has 80 HP or lower because of damage. Coolkidd just dominates the game with his M1, corrupt nature, and walkspeed override basically allowing you to spam without much consequeses beside walkspeed override whiffing and getting stunned from a simple mistake and minions can cut off escape paths and you can do this anytime unlike 1x1x1x1