click see inside and ONLY modify whats in the list named program turbowarp: https://turbowarp.org/1221460464 click and hold to draw hold r to erase ------------------------------------------------- current commands are: refresh - updates the scene and waits 1 frame set [variables] [logic] or set2 [string] [logic] sets a variable, makes if variable doesnt exist example: set2 hello yo set hello (<-- returns yo) true or false color set [position] [color name] or color set [x] [y] [color name] sets a color at position color get [position] or color get [x] [y] gets a color at position and stores in variable "color" if [logic] or while [logic] skips to its linked end if logic is "false" or less than 0, dont forget to close every if and while statements with an "end" or else your program will not run width [logic] - sets the cells widths and refreshes scene fill [logic] - same as color set, but applied to every pixel, also refreshes scene round [logic] - rounds the value and stores in variable "round" sound [variable] - plays sound random [variable] [variable] - randomizes a value between the two values and stores in variable "random" print [variables] or warn [variables] outputs in the terminal error [variables] - outputs in the terminal and stops the program wait [number] - waits the amount of time given ------------------------------------------------- current system variables: my_color mouse_down touching_mouse rows columns position mouse_position mouse_x mouse_y key_[any key that scratch supports] ------------------------------------------------- in [variables], it will find variable names and replace it with what the variable outputs, if no variable found, stays the same in [logic], it will find variable names and replace it with what the variable outputs, if no variable found, stays the same, then does logic from left to right (math incorrect order) + - * / % > < >= <= not xor isnt is or and in [string] it wont change even if a variable name that is named like that exists ------------------------------------------------- current sounds: Collect Lose Win Tada
credits to @griffpatch for grid system