[WASD] - movement [cursor] - aim, hold to fire [space] - ability - 10 sec cooldown Gamemodes Anarchy - get as many kills as you can, while trying to stay alive Survival - survive the tank as long as possible, it is invulnerable to your attacks Weapons Automatic Rifle - fires a volley of bullets a short distance Laser Rifle - activates a laser for 1 second that kills anything it touches Electro-Pike - shoots an electric shock wave that ends when it hits the edge or another is shot Abilities Grenade - fire a grenade that explodes after a short time Gas Bomb - release a large gas cloud that residually clears, but the bomb can't be thrown far Jackhammer - fire a large shockwave around the player Power Ups (more coming) Large Bullets - doubles bullet range and size for 10 sec Power ups leave after five seconds
Thanks to @zksoon1 for the ranged infantry AI and the tank design I might make a sequel soon