This script allows you to save strings and load them anywhere on your IP! Instructions: 1. save something 2. reload the project 3. load to see if its still there! This works on ALL your devices (as long as they're on the same wifi) You DON'T need to be signed in! ✨ do I deserve your follow? :) ✨ BACKPACK SCRIPT INSIDE!!! Note: - If you leave the tab while saving/loading or you interact with the project too much, the data may be corrupted and unusable. - This script doesn't work very well on mobile phones (especially android) so a lot of the data may be corrupt. How this works: The translate block caches your queries to make scratch faster. This can be used to check if you already tried to translate something, meaning that if you translate letters one at a time, I could do lots of trial and error to see what you translated even if you reload! I'm not the first to do this. Many scratchers already made projects using this quirk: https://scratch.mit.edu/projects/966360305/ @compIeteness https://scratch.mit.edu/projects/884112379/ by @TheReal-Testaccount https://scratch.mit.edu/projects/964600056/ by @TimMcCool https://scratch.mit.edu/projects/972939317/ by @Voxalice Why my version is a LOT better: - Uses a codec sorted by frequency, so more common letters are prioritized. - Uses multi-threading with clones. All letters are processed at once instead of char by char. - Uses 'promises' (like in JavaScript) to see if the translation was made. Instead of waiting until the translation finished, it kills the process after a certain time (e.g. 0.2 seconds) and assumes the result wasn't cached. This makes it so that you have to wait max 0.2 seconds for the cache to return True or False instead of about 1 second for when the translation finishes. - You can re-use the same ID as many times as you want. - Tunes the perfect values for balanced speed and accuracy, namely wait threshold and throttling - Includes throttling so slower devices can load data without corrupting