(Space) - Move Dummy Passive Tigreal gains a stack of Fearless each time he casts a skills or is hit by Basic Attack. After getting 5 stacks, Tigreal will consume all Fearless stacks to block the next incoming Basic Attack (including attacks from turrets) and returns 60% of the Basic Attack as True Damage. Attacks from Minions do not grant Fearless atacks nor trigger this effect, Tower does not receive return damage. Light shockwave - Button 1 Aoe Slow Cc Tigreal smashes the ground with his hammer and sends a quick shockwave forward that erupts 3 times, each time dealing 100–300 (+60% Total Physical Attack) Physical Damage to enemies along the fan-shaped area and slowing them by 10%/30%/50% for 1 second. After 1 second the cracks explode and knocks enemies airborne for 1 second dealing 50-100 (+50% Total Physical Attack) Physical Damage Sacred Hammer - Button 2 Mobility CC Aoe Tigreal charges in a target direction, dealing (+100% Total Physical Attack) Physical Damage to enemies along the way and pushing them to the end of the charge. If enemy is hit: Tigreal uses his hammer to pull and stun enemies in a short time and exploading dealing 300-600 (+70 Total Physical Attack) Physical Damage. Sacred Hammer Full Power - Button 3 CC Aoe Tigreal unleashes the power of his hammer, taking a small step then stunning and pulling nearby enemies to him for 2 seconds while dealing a total of 100–300 (+60% Total Physical Attack) Physical Damage. Tigreal then absorbs the power of his hammer and smashes it to the ground dealing 250-500 (+150% Total Physical Attack) Physical Damage Skill channeling cannot be interrupted except by Suppression.
My own concept of Tigreal rework