this is more or less how I want the RPG bosses to be in my game. this is a test for the player YES. I MADE AN ENEMY ILL NEVER USE FOR THE PROJECT. (I'm gonna make this a bossfight)
PARRYING IS ANNOYING TO MAKE (YES! YOU CAN PARRY! just click or press space right before an attack in order to do so!) Due to the ranged attack of Lost being buggy, you will take a lot of damage if you somehow manage to NOT parry it. Mafuyu is a GREAT ASSIST. You wont lose. All sprites made by me. Mafuyu is from Project Sekai (all rights to them etc etc) Lost is based off the Skinner from decaying winter (all rights to the people currently running that.) Player is a generic Roblox character. idk. Based off Super Mario RPG. (and Block tales <3)