Updates are back! Thank you for being patient. TRIPLE CLICK THE FLAG! THIS WILL IMRPOVE YOUR EXPERIENCE. ------------------------------------------------------------------------- The tutorial is recommended for new players. Fullscreen is also recommended!!! Sorry for a lack of updates, been occupied with exams. ------------------------------------------------------------------------- Introduction: Welcome to Parrying Perplexity! A tricky (debatable) game that involves parrying certain threats away to increase score and prolong your loss. The difficulty ramps up over time!! I hope you enjoy my messy 8000+ block-project!!! (unoptimized final boss) Please feel free to add this project to studios if you would like to promote the game or anything like that, any support is greatly appreciated!!! Changelog has been moved to a note in the first sprite when seeing inside (ran out of characters to put it here)
THERE IS A SETTING TO REDUCE FLASH EFFECTS, HOWEVER PLAYING THIS GAME IS STILL VERY MUCH NOT RECOMMENDED IF YOU ARE SENSITIVE TO FLASHING LIGHTS (epilepsy, for example). Please pause/stop the project at the start if you wish to read the warning. All OSTs in the game are currently made by me or made by someone specifically for this game. Please credit Parrying Perplexity or the song's respective creator if using the OSTs. If you would like to see upcoming features and updates, follow/see this studio: https://scratch.mit.edu/studios/50965393/ Or go to this studio to find the separate OSTs: https://scratch.mit.edu/studios/51053728/ Credits can be found in the main menu. If anyone is unhappy with the use of their property, please leave a comment on this project or my profile. This game does not have full mobile support, although likely functions nevertheless - keep in mind it does not run well on low speed device