Notes: -Make sure to answer the questions at the start of the game or else hard hode -This game is fan-made -Remix if you want. -...That's it. You want more? Here's more. https://undertale.fandom.com/wiki/Sans/In_Battle Instructions: The aim of the game is: To either kill me or spare me. - To kill me, when the rainbow wave comes, press Z when the line is as close to the centre as possible. There's a 1/24 chance that it does a whole lot more damage (call it a critical hit or whatever), depending on my HP. The more HP I have, the more damage you do in a critical hit. - To spare me, when the rainbow waves comes, ignore the rainbow wave until it disappears. (You have to do that Non- Hard Mode: 20 times Hard Mode: 55 times). The way to move around is by pressing and holding the arrow keys. HP means = Your hit points. When you are hit by an attack, you lose a set amount of HP. In Hard Mode, that amount is doubled. Me HP means = My HP. It is how many hit points I (The boss) has. Spares needed means = How many times you need to ignore the rainbow waves. Attack system (for me): White-ish: Does damage Blue: If you are moving, it does damage Green: It heals you Red: It kills you instantly Grey: Does nothing, usually a warning symbol that tells you where a attack is going to happen. My attcks: 1. Normal: Two spears appear out of nowhere in a X position. Hard: Same as normal, but activates faster, and there's and extra spear you have to worry about. 2. Easy/Hard: A ton of spears appear in all variations. 3. Easy/Hard: I clone myself, the clone goes across the map, then a beam comes out of nowhere, with a tom of rain 4. Easy/Hard: Two stone thingy-magigs appear To squish you in a zig-zag pattern 5. (In my opinion, this is easily the hardest attack) Easy: 15 knives appear out of nowhere and charge towards you. Hard: 22 knives come out of nowhere and instantly charge towards you really fast 6. Easy: Heals 25 damage Hard: Heals 50 damage 7. Easy/Hard: About the same as No.2 8. Easy/Hard: Like the knife attck, but slower, and homes in on you. 9. Easy: A bunch of warning sings appear, and 0.5 seconds later, they explode. Hard: Like 96.5% of the screen explodes. Your only chance of surviving is luck. 10. (The easiest) Easy/Hard: 5 pellets shoot towards you 11: Easy/Hard: Spears appear from the bottom of the board, follow you and slowly (if you're on easy mode, otherwise it's faster) rise up Hard Mode differences: -Attacks do double damage -Some attacks are faster -Spares Needed increased by 35 -Attacks do less damage and increase Spares Needed by a LOT more -I don't give you a clue on which attack I use, only the attack number (see Attacks) -I attack twice in one turn (which makes the game ridiculously long either way) -The attack line speed doubles -My starting monologue -The music, duh -You have a trail that ALSO has a hitbox -Literally impossible (When you kill or spare, the same happens, either it surrounds you with the red knife attack in a impossible circle, or the whole fight starts again when you start with 1 HP.) Only Comment If You: -Are Advertising -Beat Hard Mode -Something that has to do with this project
This game is heavily inspired by the game Undertale. Tulinhecow Boss Fight is titled that because you're basically fighting me, the author of this game (my profile picture) but I have superpowers.