if its too laggy, turn on turbo mode, export this to turbo warp, or click this link: https://turbowarp.org/1223416798?clones=Infinity&limitless&turbo in turbo warp you can simulate 400-500 particles which is way more than the 75 particles scratch can handle.
i suggest a time of 1.75. the reason you cant go over a time of 3 is that after that point a lot of traveling is faked and the quality of the simulation goes down to a point were somehow the particles gain energy. controls: all controls are done with the mouse the mouse pointer automatically has a negative force, so when you hover over a particle, the particle should more away. if you press left button on the mouse, then you will get a strong pull, so particles should be attracted to the mouse. colour indication: a semi transparent dark green indicates that the particle is at a neutral state. a semi transparent treal means ether its going at crazy speeds, there is a strong force being applied to it, or ir is heavy. a solid blue means that the particle has a large force being applied to it, a very dark green means that it is being repealed. clusters: normal clusters usually form 2-5 large "bubbles" of the same mass particles high energy particles usually are formed with 200+ particles and can create large gravity fields and can be spotted with lines in between the bubbles or a solid case of small particles surrounding it low energy level clusters are usually found with 2-10 particles and don't hold their shape well. rules: i did not set these specifically, but the way it is ew up these rules come from it: small particles attract big particles, big particles attract small particles and big particles, small particles repel other small particles.