Every good game needs original characters :3 These 6 chars are just original proposals by me to add more variety to the game. (PLEASE NOTE THAT NOT ALL PROPOSALS ARE GURANTEED TO BE ADDED.) ------------------------------------------------------------------------- CHARACTERS: - Nemesis - Vessel - Abyss - Nyctorec - Nautroc - Velcen / A.C.E
(C): SEGA (C): Phoqus (Background music) (C): GLITCH / Liam Vickers --------------------------------------------------------------------- SOME CHARACTER GAMEPLAY CONCEPTS: Nemesis: - Nemesis is a strategic type of character. Due to his inability to deal real damage with his bare hands (unless specific conditions are met), he often uses his devices and weapons to attack survivors. Nemesis's primary equipment will be an energy blade, a handheld laser pistol, and a jetpack that he can use for mobility. Nemesis will be able to swap between weapons at any point if he so chooses. Nemesis would also be able to set down SENTINEL points; a crab-like robot that stands in place and sends out a scanner pulse every 15 seconds. Any survivor caught in the pulse will be highlighted to Nemesis, and survivors can break the sentinel using their own abilities. Nemesis will gain RAGE whenever he is stunned. When his RAGE bar is full, Nemesis can trigger his "Enraged State" In this state, he abandons all his equipment, and lifts his goggles, exposing his familiar visage to the world (Since Nemesis is a 2011x variant). Once his Enraged state is active, he gains a massive speedboost, being able to fly, charge, and do other abilities similar to that of VVX, (or really any other EXE.) The Enraged State lasts for 30 seconds, and Nemesis can be stunned during his enraged state at any point in time by a victim. ------------------------------------------------------------------------- VESSEL: - Vessel is a entity with often small damaging hits, but a lot of harmful side effects. Vessel's primary method of movement is flight, however, Vessel can at any point crouch down, and crawl on all 6 of his limbs as a massive speed boost. Vessel's attacks consist of him swinging his arms in various different patterns to do varying levels of damage. His first attack is a double strike, where he swings 3 of his arms, then swings the other 3, dealing damage each swing (like Ao Oni in Pillar Chase). His second attack is a spinning drill attack where he boosts himself forward, dealing small damage at a rapid rate to victims while pushing them forward (think of MX's charge from Pillar Chase). His third attack has him lift all 6 of his arms back, before he lunges forward, moving them in a stab-like motion and impaling any victim he catches. This attack has a slow start-up in exchange for massive damage. Vessel can produce a red gas from his jaws to cover certain areas of whatever map he may be on. Victims that walk into the gas will be inflicted with an Insanity status effect. This status effect causes the victim to see brief hallucinations of Vessel that aren't real. These hallucinations may either appear in the distance or may actively charge and chase the affected Victim. Additionally, Victims with Insanity have a faster run speed, but are more vulnerable to damage from all villains. If Vessel hits a Victim that has Insanity active, he will gain a small speed boost for a short period of time. Alternatively, if Vessel does not move around the map while spitting gas, he'll instead spit it on his arms. This will give him the ability to inflict "Necrosis" on survivors for 20 seconds before this new ability wears off from him. Victims that are affected with Necrosis will take a very small amount of damage over time (like 3 damage every 2 seconds). If a Victim attempts to use a stunning ability, they will take a small chunk of damage from it. Additionally, their speed may also be slowed. The Necrosis ability on victims lasts 15 seconds before wearing off. Victims that have healing abilities can remove the Insanity and Necrosis effects from themselves and other Victims instantly with a heal ability. --------------------------------------------------------------------- I would include more about the characters but I can't fit their info here on scratch. I will note though that Velcen / ACE is a transformation based character (like Stricken from Pillar Chase).